The Apples of Nerull

Session 3: Goblin Brawl

During the night’s watch, Rolena sees a half orc trying to sneak around from the room further in. She wakes the party as the half orc makes his way towards the group. He introduces himself as Grog. He tells them that he was from a previous adventuring party delving into these ruins. After some discussion, the party realizes that this previous party was the Hurcreles’ party, the one that they are searching for.

Grog tells them that his party was sent by a man in the town of Oakhurst to investigate what was going on with the goblins. He says that he, a paladin by the name of Phaerus, the fighter Talgen, and the wizardess Sharwyn had gone into the ruins and approached the goblins in a room with a large pit to see what was going on with the deal. They immediately attacked, screaming in Goblin. Talgen was badly hurt, the other three subdued. Then some kind of tree thing came up from the pit and took Sharwyn down screaming. Phaerus and Grog broke free from the goblins, and Grog managed to escape. He couldn’t find a way out of the ruins without running into goblins, so he hid in the room past the hallway of alcoves.

The rest of the PCs decide that the tree creatures sound like the ones they ran into on the road earlier. They decide that they had best warn Oakhurst that many of these creatures may be around and dangerous, and warn them of Keller’s treachery. Potar, being fastest, elects to go, and Grog reluctantly agrees to fill his place, despite being more interested in escaping.

The party continues through the ruins. Grog is capable of directing them back to the pit room, but it’s pretty straightforward and none is needed. They encounter no goblins on the way, despite Tsannis and Potar having run into them before. Even the bodies have been removed. Along the way, the party pick up many valuables, hidden and unhidden.

Soon, they find their way to the circular room. There is a long hallway that ends in an opening to a room covered with vines everywhere and an enormous circular pit in the center. A decked out goblin is across the pit from them, behind a short wall. As soon as he sees them, he starts screaming and gesturing. Beside this goblin cheif, Gnaarl, the PCs see a very small dragon on a tether. In addition to the goblin cheif and the dragon, there are four more goblins around the pit. The goblins attack and the party responds in kind.

Quarrion advances farther than the rest of the party, and then a goblin swings into him on a vine from an alcove. These alcoves the PCs see are all around the room. Quarrion is knocked into the pit, causing damage enough almost to knock him unconscious. At the bottom of the pit, he finds that everything is covered in vegetation, and he sees a dead humanoid on the ground beside him. Knowing he has to get back to the fight, he climbs back up one of the vines. The party continues to fight, being more wary about going too far into the room. The doors then close behind them and out from behind where the doors were comes two goblins and a leashed krenshar.

Meanwhile, Meepo has been sneaking over to where the goblin cheif and the dragon are. Gnaarl sees him at the last second and tries to swipe at him, but Meepo dodges out of the way and frees Kalcrix. The dragon then flies up to the alcoves and attacks the goblins waiting there. The krenshar, after being attacked by Grog and Calderious, goes beserk and starts attacking everyone. The PCs quickly kill off the krenshar, and its goblin masters panic and run. Gnaarl starts to make his way over to the party.

Tsannis knocks a goblin off of one of the vines and then swings herself across the pit, slashing goblins from the vine and beheading one on another vine. Rolena burns one of the goblins to death, and Quarrion and Grog take out the others while Calderious heals. The party then concentrates their attacks on Gnaarl, who is very difficult to hit. He is slain, and the party is left alone with Meepo and Kalcrix.

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Session 2: Kickin' with the Kobolds

PCs wake up in strange rooms. They find eachother and start looking through the rooms. Behind a locked door they find a strange man. After some commotion, Madam Hucrele comes into the room. The man is her husband, Herbert Hucrele. She catches the party up to speed.

The city guards had arrived while the PCs were unconscious. They took them away, but Madame Hucrele intervened and took them to her own house. Keller fled and no one knows where to.

The party restocks and sets out on the Old Road. It is a two day trip. They camp for the night just past the mines. During the night they are set upon by several twisted tree creatures. The battle is finished with minimal trouble.

They arrive at a large ravine near nightfall. They find a rope and pulley system attached to a set of columns. They cannot see the bottom, but decide to descend anyway. The party lowers Potar into the canyon using the rope. At the bottom, he finds that the other end of the rope is attached to an elevator. The party manages to get the elevator to the top and descend down using it.

At the bottom, they decide to rest for the night. During Quarrion’s watch, he hears some chatter away from camp. He investigates and finds that between the PCs and the chatter there are ramps that go down from the side of the ravine. He stumbles down them, sees a faint light that quickly goes away, and goes back to the resting party. The party completes their sleep.

The PCs wake and descend the ramps to find themselves in a courtyard in front of a broken tower. After some struggles with dire rats and traps, they move into the tower. After some wandering, including finding a room of recent battle, a room covered in rubble that has a locked iron door in the shape of a dragon, and a room with a sturdy vat connected to tubes in the walls, they find a kobold huddling under a blanket.

After much comforting and convincing, they find that the kobold is named Meepo and that he was dragon keeper for the tribe ensconced in the ruins. The dragon that he took care of was stolen by the tribe of goblins set up further in the ruins. Meepo begins to assert that the party can help him get the dragon and gets very excited. He begins urging the PCs to follow him to the tribe’s leader, Ygdrissil.

The party agrees and Meepo leads them through several areas until they get to a room with more kobolds in it. After a brief show of hostility calmed down by Meepo and Rolena speaking quick Draconic, Meepo and the PCs get through to the kobolds and they are escorted to a large hall. At one end of the wall, a female kobold steps out from behind a curtained off room. Some of the PCs note that there is a throne behind the curtains and atop the throne a key that might work to fit the dragon door they found earlier. The party is surrounded by the little creatures as Ygdrissil addresses them in better Common than the rest of the kobolds speak.

She’s none too impressed with the outsiders, but sees their uses for recovering their dragon and giving the goblins some trouble (perhaps going out in a blaze of glory). She tells them that in exchange for helping Meepo recover their dragon, she will give them “a pretty”. After some debate in Elvish, they agree to her terms.

Ygdrissil leads them to Goblin territory, and along the way speaks to them about the history of the goblin-kobold conflict in the ruins. Gleaned from the information she gave them, the kobolds came to the ruins after some wandering and found it to their liking, with its large empty rooms and dragon decorations. They set themselves up near the throne room in which the party met Ygdrissil. Soon however, the tribe ran into the goblins who had already taken residence in the ruins. She continues to tell of the enmity between the two races, and mentions something about a grove. The party cannot obtain any time scales for the events. At this point, Ygdrissil has lead them to the first goblins and leaves them there with Meepo.

The PCs fight through room after room of goblins, finally approaching a hallway with alcoves on the sides. While the party is engaged with some dire rats there, Tsannis wanders into an adjacent room, only to run into a pair of goblins throwing javelins from behind a wall. She gets a bit injured and retreats back to the party, who at this point have taken care of the dire rats. Potar goes into the rooms that Tsannis has left and kills a couple of goblins, but decides that he is outmatched and also retreats. Calderius and Quarrion investigate the room beyond the hallway but find nothing more than old traps, unclear footprints, and empty rooms of rubble.

At this point, the PCs are tired and have expended their energies, and they decide to rest for a while. A watch is set up.

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Sesson 1: Where are the Hucreles?

Player Characters (PCs) meet at an inn, the Copious Coin Inn, in Oakhurst, all called for a job from Madam Hucrele.

Madam Hucrele shows up and tells about how her adventurous children are missing, Talgen Hucrele and Sharwyn Hucrele. She doesn’t know much except that Adrian Keller may be involved.

PCs gather information about Keller and find that he has three warehouses in the Warehouse district of Oakhurst. They head off to the nearest one.

PCs knock at the door to talk briefly with a guard. The guard is not forthcoming about the whereabouts of Keller and ends the conversation.

Tsannis and Potar search around the warehouse for alternate entrances. Tsannis gets on Potar’s shoulders, unlocks a window, and crawls inside onto a large crate. Rolena sees the interaction and decides to do the same. Potar throws her through the warehouse window.

In the meantime, Quarion decides to investigate one of the other warehouses. He tells Potar, and Potar leaves to follow. Meanwhile, Calderius waits at the back entrance to the warehouse in case anything happens to Tsannis and Rolena.

Tsannis and Rolena jump off of the crate and are heard by one of the guards. They go to the backdoor and get it open for Calderius. Battle ensues, resulting in the death of three guards. Tsannis, Rolena, and Calderius loot the place, finding some cheap weaponry and a strangely enticing apple.

Meanwhile, Quarion and Potar approach the second warehouse and talk to a guard. He tells them where Keller lives.

They go to Keller’s manor in the Merchant’s District. The porter does not allow them to enter, so they bust the door down. They rampage through the house, though not killing anyone, and run into Adrian Keller. He calms them down and tells them that he knows where the siblings are, since he sent them.

Keller makes a deal with them, telling them that he is concerned for the siblings’ lives too. He agrees that if Quarion and Potar can find a couple more people to go with them, he will pay them to go investigate the Ruined Citadel where Talgen and Sharwyn are. They need to sleep at the manor first. In the morning, Keller holds Quarion in his manor while Potar leaves to find the rest of the group.

Tsannis, Rolena, and Calderius went back to the inn after the battle and rested / waited for Potar and Quarion. When they don’t arrive by morning, the three go to the warehouse that Potar and Quarion went to. They don’t find any information about the two missing PCs, but they do learn where Keller’s manor is. They approach the manor, and mention looking for a half orc. Keller hears and is intrigued.

The three go with him and start talking about the siblings. He gets suspicious. He orders his men to take Quarion into the room. He brings in more guards and demands they give up their possessions. Potar comes in and he demands the same. Potar refuses and a fight ensues. Keller turns invisible. The party slays all of the guards, but all but Tsannis are knocked unconscious. Tsannis is also knocked unconscious, and Potar is mysteriously healed before he can die.

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